Video Games and Online Gaming: What’s the Real Score?

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  • 9 students
  • 0 lessons
  • 0 quizzes
  • 110 week duration
9 students

This was formerly titled: Video Games and Online Gaming: What’s the Real Score? (2015/16)

This 4 part presentation explores youth and video gaming:

  • Presentation 1 – introduces what gaming is about (10 minutes)
  • Presentation 2– discusses behavioural psychology and its importance in gaming design (11 minutes)
  • Presentation 3 – discusses how addiction develops and the risks and benefits of gaming (13 minutes)
  • Presentation 4 – discuses how to tell if there is a gaming problem and strategies that can help (8 minutes)

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Learning Level:  Introductory

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Handouts not provided with this module.

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